ariad: (ff8 // want to be saved)
I only considered character themes from Bahamut Lagoon, Chrono Trigger, Final Fantasy VI to X-2, the Kingdom Hearts series, and the two Tales of Symphonia games because I haven't played many other games with character themes. Those games alone added about 70 songs to my collection of video game music because I had to listen to every single character theme I could think of from those games.

Note: I did not count battle themes like "J-E-N-O-V-A" from Final Fantasy VII or "The Graceful Assassin" from Kingdom Hearts Chain of Memories because they play only during those specific battles and do not share leitmotifs with any other songs, so they're more representative of the battle than of the character. I may separately do a Top Ten Battle Themes eventually. (That list would almost certainly contain "J-E-N-O-V-A.")

Also note: I do not know how to talk about music and can't identify instruments well.

Fred's Top Ten Video Game Character Themes

From composers Motoi Sakuraba and Shinji Tamura, Nobuo Uematsu, Yasunori Mitsuda, and Yoko Shimomura; 10 + several extras )
ariad: (ff7 // barret wallace)
Video Games as Art
I just returned from UC Berkeley, where I was sitting in on the class Video Games as Art (ENGL 98). It's a DeCal class taught by three (four?) students about, as you can guess from the name, video games as an artistic medium.

I'd decided to sit in after being invited by Eugenia. She said she thought I'd really enjoy the class, and as she explained to me some of the topics that covered, I had to agree. The time conflicted a little with Ohlone College's Game Development Club, where I've been learning to model characters in Autodesk Maya, but VIDEO GAME CLASS, HELLO, so at 4:30 PM, I packed up my things and went to Berkeley.

THE CLASS WAS AMAZIIINNNGGGGG. I wish I'd taken notes because the content was so interesting and I have so much to say about it. Here's what I remember:

Boycotting games based on the beliefs of the creator(s), art history, innovation in game mechanics, sandbox vs. linearity, and more! )

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