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The only reason I am dedicating a post to these two is because I dedicated a post to Final Fantasy VIII's Ultima Weapon.

But to be quite honest, Ultima Weapon is such a joke in Final Fantasy X. I had Bahamut punch it once, and it was gone. I think I also had Wakka use Auroch Reels, but I checked Ultima Weapon's HP afterward, and that punch alone would actually have been enough. Granted, I have 135 hours worth of Sphere Grid behind me, but still.

Omega Weapon was similarly a pushover. I did manage to give everyone an action by wisely refraining from Summoning, but the battle only lasted a few minutes.

As much as I love the Sphere Grid system, the lack of levels makes the same enemies necessarily easier the longer you play. The Monster Arena fiends still pose a bit of a challenge, but I fear the remaining bosses inside Sin will be far too easy if I don't finish the game now. I am thinking about finishing the game without saving past the point of no return (if there is one), then loading my file and going through the entire Sphere Grid with all the characters for the hell of it. :) I am not done with this game until I have defeated all of the Monster Arena fiends and raised the levels of my Blitzball team to the 90s.
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January 2024

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